
That's why you should always remember the spot where the Hero dies the first time, and put a map pin on it so you can excavate it later. After that, this Relic will also be displayed in their home city, if there is still free space in the Monument. They will also leave another hidden symbolic object (which also counts as a Heroic Relic), which will remain buried in the tile where they die until it is excavated by an Archaeologist. When a Hero dies or their Lifespan expires, they will leave behind an Epic Hero Relic, which will be displayed in the city's Monument. Once a Hero is claimed, they will consider the city that summons them their home. A city which is already home to a Hero cannot summon any other heroes! The relevant Projects in this city won't appear anymore, because the citizens there have already given their spiritual allegiance. One civilization can claim many Heroes, but each city can claim only one Hero. The very first Devotion project you run is cheap (20 Production cost on Standard speed), while subsequent Devotion projects are quite a bit more expensive. When Heroes are discovered, every city with a Monument can run a special Devotion project dedicated to this Hero - when the Project finishes, the respective Hero will appear in this city. The process of getting a Hero (referred to as 'summoning') is quite different from attracting Great People, and is much more simple. However, the Envoy that helps you become the Suzerain will not discover two Heroes simultaneously. Many Heroes can be discovered by sending Envoys to the same city-state.

Becoming the Suzerain of a city-state (100% chance).Besides running the Heroic Tales project, you can discover a new Hero by doing any of the following: Recalling Heroes refreshes their Lifespan and charges, but the Faith cost increases with each appearance, and each Hero can only be recalled once per era.īefore you can attract Heroes, you have to first discover their existence. Later, Heroes can be called upon in times of great need using Faith in their home city. Besides that, they leave behind Heroic Relics which continue providing benefits to their home civilization throughout the game. Though Heroes only last for a set number of turns (referred to as their Lifespan), they have quite extraordinary special abilities and are besides mighty warriors.


Each Hero can only be claimed by one civilization, but one civilization can own multiple Heroes. These Heroes can be discovered during standard gameplay, as well as via the special Heroic tales city project. The twelve Heroes are based on mythological heroes from various cultures, such as King Arthur and Sun Wukong.
